Technical Artist I Minecraft Blast en Barcelona

King

Lugar de trabajo
En sede
Horas
Full-Time
Prácticas
false
Habilidades
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Descripción de la oferta

As a Technical Artist on Minecraft Blast, you will be a vital member of the team - working with content creators to diagnose and resolve production bottlenecks, while collaborating with fellow tool developers to create and operate the overall pipeline.


We’re looking for creative thinkers & problem solvers, not years of experience - A hungry for knowledge generalist would be a perfect fit.


This is a fantastic opportunity to learn and grow alongside our TechArt team, hopefully teaching us a thing or two along the way!

Skills to Create Thrills


Key Responsibilities

  • Directly supporting content creators integrating their work into Unity
  • Maintaining communication with the many different crafts across the team
  • Research and development / proactive automation
  • Identifying production bottlenecks & proposing solutions
  • Collaborate closely with fellow tools developers.

Required Skills & Experience:

  • An inquisitive, technical mindset eager to work with a passionate team.
  • General knowledge of a broad spectrum of the games development field
  • Knowledge of visual scripting systems and node graphs.
  • Experience with the Unity game engine and editor.
  • Scripting experience with 3d software packages such as Blender, Maya or Houdini.

Desirable Skills & Experience :

  • Game engine (C#) scripting experience.
  • Version control - Knowing how to get the most out of Git & Perforce.
  • Profiling & Performance - Analyzing performance data & recommending improvements
  • Graphics & Rendering - Creating complex visual effects with shaders, particles and procedural geo
  • Rigging & Animation - Authoring rigs & animations, handling modular characters & customization
  • Tools & Pipelines - Developing tools that feel good to use / intuitive
  • Mentorship experience - Ability to guide and inform others on best practices & workflow nuances
  • Knowing some of these keywords: ClipEvents, ShaderGraph, Blender, Validator, State Machines, Blend fields, Navmeshes, Timelines, Particle System, Root Motion, Atlasing.

What We Offer:


A creative and inclusive environment where thoughtful ideas are valued.
A chance to shape developer experience on Minecraft Blast, our new mobile take on the Minecraft universe.
The opportunity to shape the foundations of our studios overall content pipeline.
Competitive salary, solid benefits, and room to grow both technically and artistically.

About King

With a mission of Making the World Playful, King is a leading interactive entertainment company with more than 20 years of history of delivering some of the world’s most iconic games in the mobile gaming industry, including the world-famous Candy Crush franchise, as well as other mobile game hits such as Farm Heroes Saga. King games are played by more than 200 million monthly active users. King, part of Microsoft (NASDAQ: MSFT), has Kingsters in Stockholm, Malmö, London, Barcelona, Berlin, Dublin, San Francisco, New York, Los Angeles and Malta

 

Acerca de King

  • Games

  • Privately Held

  •  London, United Kingdom

  • 1001-5000 employees

  • 2003

King is a leading interactive entertainment company for the mobile world, with people all around the world playing one or more of our games.

We have developed more than 200 fun titles, and offer games in over 200 countries and regions. Our franchises include Candy Crush, Farm Heroes, Pet Rescue and Bubble Witch. We have 340 million average monthly unique users, as of second quarter 2015, across web, social and mobile platforms. 

At King, we design games with a broad appeal, which allow people to play for a moment, then move on with their day and pick up their game later. Our games are also synchronized across platforms, allowing players to switch seamlessly between devices and platforms and continue their game wherever they left off, so they can play anywhere, any time and on any device. For us, this is encapsulated in the idea of bitesized entertainment. 



King has game studios in Stockholm, Bucharest, Malmö, London, Barcelona, Berlin, Singapore, and Seattle, along with offices in San Francisco, Malta, Seoul, Tokyo and Shanghai.


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