With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Gameplay Programming Intern to join the team and help us in crafting the high caliber games our fans have come to expect.
Technical requirements
Solid knowledge of C++
Understanding of basic C++ concepts (such as types, OOP, Memory management etc.)
Be able to write robust code without infinite loops and memory leaks
Portfolio of personal project(s) developed in C++ including source code
not older than 2 years
candidates without coding example will not be considered
projects done during the coursework at university will not count as we would like to see what do you like to work on and your level of coding
Personality
Open minded, willing to experiment and iterate over a specific feature
Good communication skills (in English)
Passion for making and playing great games
Responsibilities
You will be working with our developers on real gameplay systems so your programming skills are very important to us.
We want you to be an active participant in the production of the game; the technical side of the creative team!
Most of the time you will be:
Working on all aspects of gameplay systems of the RPG: code architecture and development and support
Cooperate closely with the other departments to implement the needed game components
Working together with the UI designers on the in-game UIs
Writing robust and maintainable code
We are looking for highly motivated individuals with ever-evolving skillsets and passion for player experience. If you want to contribute to making amazing RPG experiences, we would love to hear from you.
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